Copyright ( 1998-1999 3dfx )
All Rights Reserved
NOTE: This software is released AS IS. It is not intended for use
on non-3dfx products. Use of this software is subject to the terms
in the 3dfx license agreement.
This product may be covered by one or more of the following
US patents: 5,724,561 5,740,343 5,808,621 5,822,452 5,831,624
What’s included in this distribution?
This installer comes with a MiniGL driver for Quake, Quake 2, Hexen 2,
Sin, Half-Life and Heretic 2.
Double-click on miniinst.exe to run the 3dfx MiniGL Installer. The
Installer will present you with a simple dialog box with the proper
default settings. Click on the Next button to complete the installation.
Additional Information and Questions
What if I want to just extract the files?
Extracting the files is unnecessary for the vast number of users. We
recommend you let the installer software do the work for you. If you
want to extract the files follow these steps.
Start the installer.
Check the second radio button down.
Click on Next. It will then ask you for a folder. If you don’t know
what to do, choose “Desktop.”
The installer then creates a folder on your desktop named “3dfx MiniGL”,
extracts files into it, and opens the folder. Inside the folder will
be the readme and one folder for each game supported. The correctly
named miniport is in each game directory. For instance, for Sin, you
would open the “Sin” folder and place the file(s) from there into the
place Sin is installed on your hard drive.
What does it search for?
The installer will search only hard drives, and it will search for the
game’s EXE file, and an older version of the miniport.
Does the installer back stuff up?
By default, yes. When you choose “OK” to copy the files after the
installer has found your games, it will create backups of your old
MiniGLs. The first backup of this will be “Backup of “.
Subsequent backups will be named “Backup (#) of ” where the
highest # is the most recent backup.
Are there any issues?
Quake – If you experience flickering in the overlay at the bottom of
the screen, you will need to bring up the console and enter
“gl_triplebuffer 1”. This will enable triple buffering.
In Quake, Quake2, Sin, and Hexen2, alt-tabbing out of the MiniGL on a
Voodoo3, Voodoo Banshee, or Voodoo Rush will not clear the screen.
You need to quit the game to get back to the Windows desktop.
As of yet, you cannot do windowed rendering on either Voodoo3,
Voodoo Banshee or Voodoo Rush. They will always open full screen.
This will be addressed on Voodoo Banshee when a full OpenGL ICD is
The Sin game is only supported to 1280×960 resolution. This is a game
limitation with hardware acceleration and will be addressed by the game
/ Pages : 479 / 24